Radiance-based Simulation

Radiance-Based Simulation is a daylighting simulation method that uses the Radiance lighting simulation engine to compute high-precision luminance and irradiance distributions by applying Monte Carlo ray-tracing techniques to model complex light transport phenomena in built environments.

58

Publications

5K

Citations

201

Authors

90

Institutions

Publications per year

2017–2026

12

Authors

201

  1. CR
    Christoph Reinhart

    Massachusetts Institute of Technology, United States

    4 publications · 1.3K citations

    4

    h-index

  2. GJ
    Gregory J. Ward

    Lawrence Berkeley National Laboratory, United States

    3 publications · 1.2K citations

    3

    h-index

  3. ES
    Eleanor S. Lee

    Lawrence Berkeley National Laboratory, United States

    3 publications · 339 citations

    3

    h-index

  4. SW
    Stephen Wittkopf

    National University of Singapore, Singapore

    2 publications · 32 citations

    2

    h-index

  5. AM
    Andrew McNeil

    Lawrence Berkeley National Laboratory, United States

    2 publications · 324 citations

    2

    h-index

1–5 of 201

Venues

  1. Energy and Buildings

    5 publications · 1.3K citations

    5

    h-index

  2. Journal of Building Performance Simulation

    4 publications · 658 citations

    4

    h-index

  3. Solar Energy

    4 publications · 113 citations

    4

    h-index

  4. 3

    h-index

  5. Journal of Quantitative Spectroscopy and Radiative Transfer

    JQSRT · 2 publications · 101 citations

    2

    h-index

1–5