Quadtree-based Meshing

Quadtree-Based Meshing is a mesh generation method that recursively subdivides a two-dimensional domain into adaptive quadrilateral elements based on a quadtree data structure to achieve localized resolution and efficient spatial refinement.

33

Publications

1.8K

Citations

89

Authors

43

Institutions

Publications per year

2017–2026

6

Authors

89

  1. NS
    N. Sukumar

    University of California, Davis, United States

    3 publications · 309 citations

    3

    h-index

  2. MS
    Mark S. Shephard

    Rensselaer Polytechnic Institute, United States

    3 publications · 595 citations

    3

    h-index

  3. AT
    Alireza Tabarraei

    University of North Carolina at Charlotte, United States

    3 publications · 309 citations

    3

    h-index

  4. PL
    Peggy L. Baehmann

    Rensselaer Polytechnic Institute, United States

    2 publications · 282 citations

    2

    h-index

  5. LF
    Luiz Fernando Martha

    Pontifícia Universidade Católica do Rio de Janeiro, Brazil

    2 publications · 32 citations

    2

    h-index

1–5 of 89

Venues

  1. 5

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  2. 3

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  3. 2

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  4. Engineering With Computers

    2 publications · 32 citations

    2

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  5. Computer-Aided Design

    2 publications · 30 citations

    2

    h-index

1–5