Puzzle Generation
Puzzle Generation is a methodological contribution in the field of computational puzzle design that systematically produces novel numerical riddles through algorithmic or rule-based construction processes distinct from mere solution inference or puzzle solving.
204
Publications
8.8K
Citations
454
Authors
203
Institutions
Publications per year
2017–2026
46
Parents
204
Scratch for budding computer scientists
David J. Malan, Henry Leitner · 2007 · 256 citations · Full text
Scratch for budding computer scientists
David J. Malan, Henry Leitner · ACM SIGCSE Bulletin · 2007 · 206 citations · Full text
1–5 of 204
454
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University of Maryland, College Park, United States
4 publications · 140 citations
4
h-index
1–5 of 454
203
New York University
New York, United States
6 h-index
16 publications
1.2K citations

Tel Aviv University
Tel Aviv, Israel
5 h-index
5 publications
349 citations

Bar-Ilan University
Ramat Gan, Israel
4 h-index
11 publications
408 citations

Australian National University
Canberra, Australia
4 h-index
10 publications
216 citations
Ben-Gurion University of the Negev
Beersheba, Israel
4 h-index
13 publications
478 citations
University of Maryland, College Park
College Park, United States
4 h-index
9 publications
379 citations
Chinese University of Hong Kong
Hong Kong, Hong Kong
4 h-index
4 publications
225 citations
Nanyang Technological University
Singapore, Singapore
4 h-index
11 publications
905 citations
1–8 of 203
6 publications · 121 citations
6
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TOG · 5 publications · 319 citations
5
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3 publications · 244 citations
3
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CRO · 3 publications · 137 citations
3
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TG · 3 publications · 101 citations
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1–5