Puppet Animation Systems
Puppet Animation Systems is a computational framework that enables real-time character animation through direct manipulation of virtual puppets, distinguished by its integration of user input devices, control interfaces, and dynamic rigging to support interactive performance-based animation in digital puppetry.
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Publications
1K
Citations
61
Authors
30
Institutions
Publications per year
2017–2026
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Hyun Joon Shin, Jehee Lee, Sung Yong Shin et al. · ACM Transactions on Graphics · 2001 · 272 citations
Robert T. Held, Ankit Gupta, Brian Curless et al. · 2012 · 124 citations
David J. Sturman · IEEE Computer Graphics and Applications · 1998 · 113 citations
Yeongho Seol, Carol O’Sullivan, Jehee Lee · 2013 · 89 citations
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University of California, Berkeley
Berkeley, United States
3 h-index
8 publications
548 citations
Adobe Systems (United States)
San Jose, United States
2 h-index
2 publications
100 citations
The University of Tokyo
Tokyo, Japan
2 h-index
3 publications
49 citations
Princeton University
Princeton, United States
2 h-index
6 publications
300 citations

University of Calgary
Calgary, Canada
2 h-index
3 publications
59 citations

Hefei University of Technology
Hefei, China
1 h-index
3 publications
33 citations

National Taiwan University
Taipei, Taiwan
1 h-index
1 publications
12 citations
Walt Disney (United States)
Burbank, United States
1 h-index
2 publications
36 citations
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TOG · 2 publications · 339 citations
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Repository · 1 publications · 17 citations
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1 publications · 68 citations
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1 publications · 113 citations
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Repository · 1 publications · 23 citations
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