Projection Rendering

Projection Rendering is a stage rendering technique that generates a two-dimensional image by projecting three-dimensional volumetric data along specified viewing directions and retaining the maximum intensity values encountered along each projection ray.

8

Publications

908

Citations

29

Authors

14

Institutions

Publications per year

2017–2026

2

Authors

29

  1. HY
    Hideshi Yamada

    University of Southern California, United States

    2 publications · 513 citations

    2

    h-index

  2. MB
    Mark Bolas

    Creative Technologies (United States), United States

    2 publications · 513 citations

    2

    h-index

  3. IE
    Ian E. McDowall

    University of Southern California, United States

    2 publications · 513 citations

    2

    h-index

  4. PD
    Paul Debevec

    Creative Technologies (United States), United States

    2 publications · 513 citations

    2

    h-index

  5. AJ
    Andrew Jones

    University of Southern California, United States

    2 publications · 513 citations

    2

    h-index

1–5 of 29

Venues

  1. Applied Optics

    1 publications · 105 citations

    1

    h-index

  2. Journal of Clinical Gastroenterology

    1 publications · 104 citations

    1

    h-index

  3. Neurocomputing

    1 publications · 48 citations

    1

    h-index

  4. IEEE Transactions on Multimedia

    1 publications · 78 citations

    1

    h-index

  5. ACM Transactions on Graphics

    TOG · 1 publications · 241 citations

    1

    h-index

1–5