Procedural Content Authoring

Procedural Content Authoring is a multimedia authoring methodology that systematically generates content through algorithmic rules and computational procedures rather than manual, direct manipulation.

99

Publications

4.4K

Citations

213

Authors

89

Institutions

Publications per year

2017–2026

48

Authors

213

  1. JT
    Julian Togelius

    New York University, United States

    22 publications · 1.8K citations

    19

    h-index

  2. GS
    Gillian Smith

    University of California, Santa Cruz, United States

    9 publications · 325 citations

    9

    h-index

  3. GN
    Georgios N. Yannakakis

    IT University of Copenhagen, Denmark

    9 publications · 1.2K citations

    9

    h-index

  4. AL
    Antonios Liapis

    University of Malta, Malta

    8 publications · 252 citations

    8

    h-index

  5. SR
    Sebastian Risi

    IT University of Copenhagen, Denmark

    6 publications · 306 citations

    6

    h-index

1–5 of 213

Venues

  1. 11

    h-index

  2. IEEE Transactions on Games

    TG · 5 publications · 171 citations

    5

    h-index

  3. 5

    h-index

  4. 2019 IEEE Conference on Games (CoG)

    Conference · 3 publications · 128 citations

    3

    h-index

  5. Multimodal Technologies and Interaction

    2 publications · 89 citations

    2

    h-index

1–5