Pose Space Deformation

Pose Space Deformation is a rigging-based deformation method in character animation that enhances mesh articulation by applying pose-dependent corrective shapes derived from example poses, distinguishing itself from standard linear blend skinning through its localized, non-linear corrections conditioned on joint configurations.

37

Publications

4.7K

Citations

107

Authors

54

Institutions

Publications per year

2017–2026

19

Authors

107

  1. MJ
    Michael J. Black

    Max Planck Institute for Intelligent Systems, Germany

    7 publications · 1.9K citations

    7

    h-index

  2. ST
    Siyu Tang

    Max Planck Institute for Intelligent Systems, Germany

    4 publications · 525 citations

    4

    h-index

  3. BL
    Brett L. Allen

    Northern Plains Agricultural Research Laboratory, United States

    3 publications · 537 citations

    3

    h-index

  4. BC
    Brian Curless

    University of Washington, United States

    3 publications · 537 citations

    3

    h-index

  5. GP
    Gerard Pons‐Moll

    Max Planck Institute for Informatics, Germany

    3 publications · 712 citations

    3

    h-index

1–5 of 107

Venues

  1. ACM Transactions on Graphics

    TOG · 7 publications · 1.8K citations

    7

    h-index

  2. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 2 publications · 47 citations

    3

    h-index

  3. 2021 IEEE/CVF International Conference on Computer Vision (ICCV)

    Conference · 1 publications · 58 citations

    1

    h-index

  4. 1

    h-index

  5. Computer animation and simulation

    1 publications · 135 citations

    1

    h-index

1–5