Perlin Noise

Perlin Noise is a procedural coherent noise function that generates pseudo-random, continuous gradient noise patterns by interpolating gradients assigned to grid points, thereby enabling naturalistic texture synthesis in computer graphics.

30

Publications

1.8K

Citations

89

Authors

43

Institutions

Publications per year

2017–2026

10

Authors

89

  1. RL
    Robert L. Cook

    University of Florida, United States

    2 publications · 166 citations

    2

    h-index

  2. MN
    Marcus Nordenstam

    University of British Columbia, Canada

    2 publications · 216 citations

    2

    h-index

  3. RB
    Robert Bridson

    University of British Columbia, Canada

    2 publications · 216 citations

    2

    h-index

  4. JH
    Jim Houriham

    DNEG (United Kingdom), United Kingdom

    2 publications · 216 citations

    2

    h-index

  5. TD
    Tony DeRose

    University of Washington, United States

    2 publications · 166 citations

    2

    h-index

1–5 of 89

Venues

  1. 3

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  2. ACM Transactions on Graphics

    TOG · 2 publications · 253 citations

    2

    h-index

  3. Granular Matter

    1 publications · 17 citations

    1

    h-index

  4. eScholarship (California Digital Library)

    Repository · 1 publications · 14 citations

    1

    h-index

  5. Remote Sensing

    1 publications · 17 citations

    1

    h-index

1–5