Perceptual Rendering
Perceptual Rendering is a rendering paradigm within real-time virtual reality systems that leverages models of human visual perception to optimize image synthesis by selectively allocating computational resources to visually salient elements, thereby maintaining subjective visual quality while reducing rendering workload.
190
Publications
8K
Citations
525
Authors
197
Institutions
Publications per year
2017–2026
58
190
Towards foveated rendering for gaze-tracked virtual reality
Anjul Patney, Marco Salvi, Joohwan Kim et al. · ACM Transactions on Graphics · 2016 · 470 citations
JPEG Pleno: Toward an Efficient Representation of Visual Reality
Touradj Ebrahimi, Siegfried Föessel, Fernando Pereira et al. · IEEE Multimedia · 2016 · 171 citations · Full text
Arts, Visualization, Computer Vision +14
Perceptually Driven Simplification for Interactive Rendering
David Luebke, Benjamin L. Hallen · 2001 · 154 citations · Full text
1–5 of 190
525
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h-index
12
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h-index
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7
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197

University of Bristol
Bristol, United Kingdom
13 h-index
50 publications
1.5K citations
Max Planck Institute for Informatics
Saarbrücken, Germany
11 h-index
39 publications
1.3K citations

University of Warwick
Coventry, United Kingdom
9 h-index
20 publications
409 citations
Max Planck Society
Munich, Germany
8 h-index
24 publications
508 citations

Cornell University
Ithaca, United States
7 h-index
21 publications
1.4K citations
Stanford University
Stanford, United States
7 h-index
17 publications
641 citations

Saarland University
Saarbrücken, Germany
5 h-index
12 publications
959 citations
Institut national de recherche en sciences et technologies du numérique
Le Chesnay-Rocquencourt, France
5 h-index
15 publications
1.1K citations
1–8 of 197
TOG · 17 publications · 1.4K citations
15
h-index
15 publications · 691 citations
12
h-index
TAP · 10 publications · 365 citations
10
h-index
TVCG · 9 publications · 345 citations
9
h-index
7 publications · 393 citations
7
h-index
1–5