Perceptual Rendering

Perceptual Rendering is a rendering paradigm within real-time virtual reality systems that leverages models of human visual perception to optimize image synthesis by selectively allocating computational resources to visually salient elements, thereby maintaining subjective visual quality while reducing rendering workload.

190

Publications

8K

Citations

525

Authors

197

Institutions

Publications per year

2017–2026

58

Authors

525

  1. AC
    Alan Chalmers

    University of Warwick, United Kingdom

    27 publications · 726 citations

    16

    h-index

  2. KD
    Kurt Debattista

    University of Warwick, United Kingdom

    14 publications · 421 citations

    12

    h-index

  3. KM
    Karol Myszkowski

    Max Planck Institute for Informatics, Germany

    11 publications · 450 citations

    10

    h-index

  4. VS
    Veronica Sundstedt

    Blekinge Institute of Technology, Sweden

    7 publications · 185 citations

    7

    h-index

  5. JA
    James A. Ferwerda

    Cornell University, United States

    7 publications · 403 citations

    7

    h-index

1–5 of 525

Venues

  1. ACM Transactions on Graphics

    TOG · 17 publications · 1.4K citations

    15

    h-index

  2. Computer Graphics Forum

    15 publications · 691 citations

    12

    h-index

  3. ACM Transactions on Applied Perception

    TAP · 10 publications · 365 citations

    10

    h-index

  4. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 9 publications · 345 citations

    9

    h-index

  5. 7

    h-index

1–5