Pbr Material Authoring

PBR Material Authoring is a computational methodology within computer graphics that systematically defines surface appearance through physically based rendering parameters, distinguishing itself by ensuring material properties adhere to real-world optical principles for accurate light interaction in virtual environments.

2

Publications

64

Citations

7

Authors

2

Institutions

Publications per year

2017–2026

2

Authors

7

  1. AK
    Adrien Kaiser

    University of Iowa, United States

    1 publications · 37 citations

    1

    h-index

  2. AR
    Arthur Roullier

    Adobe Systems (United States), United States

    1 publications · 37 citations

    1

    h-index

  3. TB
    Tamy Boubekeur

    Centre National de la Recherche Scientifique, France

    1 publications · 37 citations

    1

    h-index

  4. VD
    Valentin Deschaintre

    Adobe Systems (United States), United States

    1 publications · 27 citations

    1

    h-index

  5. RV
    R Víctor San Martín

    University of Catania, Italy

    1 publications · 37 citations

    1

    h-index

1–5 of 7

Venues

  1. Computer Graphics Forum

    1 publications · 37 citations

    1

    h-index

  2. ACM Transactions on Graphics

    TOG · 1 publications · 18 citations

1–2