Particle-based Animation

Particle-Based Animation is a computational animation technique that simulates dynamic phenomena by modeling matter as a collection of discrete particles, each governed by physical laws or procedural rules to distinguish it from other continuum-based or rigid-body animation methods.

56

Publications

3.9K

Citations

124

Authors

53

Institutions

Publications per year

2017–2026

4

Authors

124

  1. FH
    Frits H. Post

    Delft University of Technology, Netherlands

    3 publications · 89 citations

    3

    h-index

  2. KC
    Kwang-Jin Choi

    Seoul National University, South Korea

    3 publications · 793 citations

    3

    h-index

  3. AJ
    Andrea J. S. Hin

    Delft University of Technology, Netherlands

    3 publications · 89 citations

    3

    h-index

  4. HK
    Hyeong‐Seok Ko

    Seoul National University, South Korea

    3 publications · 793 citations

    3

    h-index

  5. WY
    Wen Y. Su

    University of Illinois Urbana-Champaign, United States

    2 publications · 30 citations

    2

    h-index

1–5 of 124

Venues

  1. ACM Transactions on Graphics

    TOG · 5 publications · 437 citations

    5

    h-index

  2. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 4 publications · 213 citations

    4

    h-index

  3. Computer Graphics Forum

    3 publications · 228 citations

    3

    h-index

  4. IEEE Computer Graphics and Applications

    3 publications · 88 citations

    3

    h-index

  5. Journal of graphics tools

    JGT · 1 publications · 11 citations

    1

    h-index

1–5