Particle-based Animation
Particle-Based Animation is a computational animation technique that simulates dynamic phenomena by modeling matter as a collection of discrete particles, each governed by physical laws or procedural rules to distinguish it from other continuum-based or rigid-body animation methods.
56
Publications
3.9K
Citations
124
Authors
53
Institutions
Publications per year
2017–2026
4
Parents
56
Particle-Based Fluid Simulation for Interactive Applications
2003 · 1K citations
Kwang-Jin Choi, Hyeong‐Seok Ko · 2005 · 418 citations
Kwang-Jin Choi, Hyeong‐Seok Ko · ACM Transactions on Graphics · 2002 · 259 citations
Particle animation and rendering using data parallel computation
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53
Kyushu University
Fukuoka, Japan
3 h-index
6 publications
338 citations

Delft University of Technology
Delft, The Netherlands
3 h-index
7 publications
208 citations
Seoul National University
Seoul, South Korea
3 h-index
6 publications
1.6K citations
The Ohio State University
Columbus, United States
2 h-index
6 publications
300 citations
The University of Tokyo
Tokyo, Japan
2 h-index
5 publications
233 citations
Tsinghua University
Beijing, China
2 h-index
5 publications
155 citations
University of Utah
Salt Lake City, United States
2 h-index
4 publications
134 citations
Institut national de recherche en sciences et technologies du numérique
Le Chesnay-Rocquencourt, France
2 h-index
3 publications
54 citations
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TOG · 5 publications · 437 citations
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TVCG · 4 publications · 213 citations
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3 publications · 228 citations
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3 publications · 88 citations
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JGT · 1 publications · 11 citations
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