Particle Effects

Particle Effects is a computational simulation technique within visual effects that generates and manipulates large numbers of small, dynamic elements to model complex phenomena such as fire, smoke, or fluid behavior, distinguished by its reliance on individual particle-based representations governed by physical or procedural rules.

276

Publications

13.7K

Citations

882

Authors

337

Institutions

Publications per year

2017–2026

41

Authors

882

  1. PH
    Peter H. Yoon

    University of Maryland, College Park, United States

    7 publications · 199 citations

    7

    h-index

  2. VN
    V. N. Kuzovkov

    University of Latvia, Latvia

    4 publications · 61 citations

    4

    h-index

  3. EA
    E. A. Kotomin

    University of Latvia, Latvia

    4 publications · 61 citations

    4

    h-index

  4. GY
    G. Y. Fu

    Princeton Plasma Physics Laboratory, United States

    3 publications · 364 citations

    3

    h-index

  5. JB
    Julien Boselli

    Alcoa (United States), United States

    3 publications · 95 citations

    3

    h-index

1–5 of 882

Venues

  1. Physics of Plasmas

    17 publications · 759 citations

    14

    h-index

  2. IEEE Transactions on Nuclear Science

    9 publications · 359 citations

    9

    h-index

  3. The Physics of Fluids

    8 publications · 792 citations

    8

    h-index

  4. Journal of Geophysical Research Atmospheres

    JGR · 7 publications · 476 citations

    7

    h-index

  5. The Journal of Chemical Physics

    7 publications · 356 citations

    7

    h-index

1–5