Motion Prototyping
Motion Prototyping is a methodological framework within interface design that systematically simulates and evaluates temporal, spatial, and interactive properties of motion elements to refine user experience before final implementation.
11
Publications
591
Citations
36
Authors
14
Institutions
Publications per year
2017–2026
2
Parents
11
John G. Hardy, Christian Weichel, Faisal Taher et al. · 2015 · 98 citations · Full text
Arts, Design, Interactive Design +8
Amanda Parkes, Hiroshi Ishii · 2009 · 45 citations
Arts, Design, Materials Science +12
1–5 of 11
36
2
h-index
2
h-index
1
h-index
1
h-index
1
h-index
1–5 of 36
14
University of Colorado Boulder
Boulder, United States
2 h-index
8 publications
132 citations
University of California, Berkeley
Berkeley, United States
1 h-index
1 publications
19 citations
University of Washington
Seattle, United States
1 h-index
1 publications
19 citations
Seoul National University
Seoul, South Korea
1 h-index
1 publications
185 citations
Korea Advanced Institute of Science and Technology
Daejeon, South Korea
1 h-index
2 publications
370 citations

University of Nottingham
Nottingham, United Kingdom
1 h-index
5 publications
55 citations
University of Michigan
Ann Arbor, United States
1 h-index
2 publications
50 citations

Concord Consortium
Concord, United States
1 h-index
1 publications
18 citations
1–8 of 14
TOG · 1 publications · 185 citations
1
h-index
Repository · 1 publications · 19 citations
1
h-index
1 publications · 12 citations
1
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JCISE · 1 publications · 25 citations
1
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1–4