Motion Prototyping

Motion Prototyping is a methodological framework within interface design that systematically simulates and evaluates temporal, spatial, and interactive properties of motion elements to refine user experience before final implementation.

11

Publications

591

Citations

36

Authors

14

Institutions

Publications per year

2017–2026

2

Authors

36

  1. HI
    Hiroshi Ishii

    Massachusetts Institute of Technology, United States

    2 publications · 90 citations

    2

    h-index

  2. AP
    Amanda Parkes

    Human Media, United States

    2 publications · 90 citations

    2

    h-index

  3. SZ
    Shun Zhang

    University of Science and Technology of China, China

    1 publications · 12 citations

    1

    h-index

  4. PH
    Perttu Hämäläinen

    Aalto University, Finland

    1 publications · 119 citations

    1

    h-index

  5. RD
    Richard Davis

    University of California, Berkeley, United States

    1 publications · 19 citations

    1

    h-index

1–5 of 36

Venues

  1. ACM Transactions on Graphics

    TOG · 1 publications · 185 citations

    1

    h-index

  2. 1

    h-index

  3. Computer Animation and Virtual Worlds

    1 publications · 12 citations

    1

    h-index

  4. 1

    h-index

1–4