Motion Graphics Systems
Motion Graphics Systems is a computational framework that integrates real-time rendering, data-driven visualization, and dynamic typography to automate and orchestrate the design and playback of animated graphic elements within broadcast environments.
12
Publications
524
Citations
37
Authors
12
Institutions
Publications per year
2017–2026
3
Parents
12
Matthew Thorne, David Burke, Michiel van de Panne · ACM Transactions on Graphics · 2004 · 218 citations
Arts, Visualization, 3D Modeling +11
A multimedia system for authoring motion pictures
Ronald M. Baecker, Alan Rosenthal, Naomi Friedlander et al. · 1996 · 60 citations · Full text
Matthew Thorne, David Burke, Michiel van de Panne · 2004 · 39 citations · Full text
Arts, Visualization, 3D Modeling +11
1–5 of 12
37
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1 publications · 12 citations
1
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1–5 of 37
12

University of British Columbia
Vancouver, Canada
2 h-index
6 publications
771 citations
Politeknik Negeri Batam
Batam, Indonesia
2 h-index
5 publications
60 citations
Universitas Batam
Batam, Indonesia
2 h-index
5 publications
60 citations

Pontifícia Universidade Católica do Rio Grande do Sul
Porto Alegre, Brazil
1 h-index
1 publications
19 citations
University of California San Diego
San Diego, United States
1 h-index
2 publications
38 citations

IT University of Copenhagen
Copenhagen, Denmark
1 h-index
1 publications
19 citations

Monash University
Melbourne, Australia
1 h-index
8 publications
336 citations

University of Oslo
Oslo, Norway
1 h-index
1 publications
12 citations
1–8 of 12
2 publications · 24 citations
2
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TOG · 1 publications · 218 citations
1
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JoDP · 1 publications · 11 citations
1
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1 publications · 56 citations
1
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JMP · 1 publications · 12 citations
1
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1–5