Motion Capture Animation

Motion Capture Animation is an animation technique that records the movement of real-world performers or objects and translates it into digital character motion, distinguished from other animation methods by its reliance on empirical data capture rather than hand-drawn or keyframe-generated movement.

100

Publications

12.7K

Citations

240

Authors

85

Institutions

Publications per year

2017–2026

7

Variants

Mocap Animation

Authors

240

  1. JK
    Jessica K. Hodgins

    Carnegie Mellon University, United States

    5 publications · 605 citations

    5

    h-index

  2. MG
    Michael Gleicher

    University of Wisconsin–Madison, United States

    5 publications · 377 citations

    5

    h-index

  3. ZP
    Zoran Popović

    University of Washington, United States

    4 publications · 292 citations

    4

    h-index

  4. MD
    Mathieu Desbrun

    California Institute of Technology, United States

    4 publications · 154 citations

    4

    h-index

  5. WC
    Wen C. Tien

    University of Southern California, United States

    4 publications · 154 citations

    4

    h-index

1–5 of 240

Venues

  1. ACM Transactions on Graphics

    TOG · 12 publications · 2.9K citations

    12

    h-index

  2. Computer Animation and Virtual Worlds

    4 publications · 103 citations

    4

    h-index

  3. IEEE Computer Graphics and Applications

    3 publications · 74 citations

    3

    h-index

  4. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 2 publications · 60 citations

    2

    h-index

  5. ACM SIGPLAN Notices

    2 publications · 869 citations

    2

    h-index

1–5