Ludonarrative Dissonance

Ludonarrative Dissonance is a phenomenon in interactive narrative design wherein the gameplay mechanics (ludo) of a digital game contradict or undermine its narrative content, resulting in a conflicting player experience that disrupts narrative coherence and thematic consistency.

1

Publications

11

Citations

1

Authors

1

Institutions

Publications per year

2017–2026

1

Authors

1

  1. LA
    Leslie A. Howe

    University of Saskatchewan, Canada

    1 publications · 11 citations

    1

    h-index

  2. TP
    Travis Pynenburg

    1 publications · 12 citations

    0

    h-index

  3. RP
    Robert P. Gauthier

    University of Waterloo, Canada

    1 publications · 13 citations

    0

    h-index

  4. JR
    James R. Wallace

    University of Waterloo, Canada

    1 publications · 13 citations

    0

    h-index

  5. AS
    Ally Suarez

    University of Waterloo, Canada

    1 publications · 13 citations

    0

    h-index

1–5 of 1

Institutions

1

  1. University of Saskatchewan

    Saskatoon, Canada

    1 h-index

    1 publications

    11 citations

  2. University of Waterloo

    Waterloo, Canada

    1 publications

    13 citations

1–2 of 1

Venues

  1. Journal of the Philosophy of Sport

    JPS · 1 publications · 11 citations

    1

    h-index

  2. Proceedings of the ACM on Human-Computer Interaction

    PACMHCI · 1 publications · 13 citations

1–3