Local Illumination Models

Local Illumination Models is a rendering methodology in computer graphics that computes the light intensity at a surface point based solely on direct lighting interactions and local surface properties, excluding indirect illumination effects from other surfaces or global light transport.

68

Publications

2.8K

Citations

196

Authors

104

Institutions

Publications per year

2017–2026

10

Variants

Local Illumination

Authors

196

  1. PS
    Peter Shirley

    University of Utah, United States

    4 publications · 396 citations

    4

    h-index

  2. AS
    Alan S. Willsky

    Massachusetts Institute of Technology, United States

    2 publications · 188 citations

    2

    h-index

  3. MH
    Miloš Hašan

    Adobe Systems (United States), United States

    2 publications · 47 citations

    2

    h-index

  4. TW
    Tien‐Tsin Wong

    Chinese University of Hong Kong, Hong Kong SAR China

    2 publications · 63 citations

    2

    h-index

  5. AW
    Anders Wang Kristensen

    Lund University, Sweden

    2 publications · 105 citations

    2

    h-index

1–5 of 196

Venues

  1. ACM Transactions on Graphics

    TOG · 6 publications · 336 citations

    6

    h-index

  2. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 4 publications · 136 citations

    4

    h-index

  3. Computer Graphics Forum

    3 publications · 141 citations

    3

    h-index

  4. IEEE Transactions on Image Processing

    2 publications · 45 citations

    2

    h-index

  5. Computers & Graphics

    2 publications · 30 citations

    2

    h-index

1–5