Live Media Processing

Live Media Processing is a computational framework within the domain of Live Electronics that enables real-time manipulation, transformation, and synthesis of audiovisual data streams through algorithmic interventions, distinguishing it from offline or pre-rendered media processing by its temporal immediacy and interactive responsiveness.

20

Publications

1.5K

Citations

61

Authors

21

Institutions

Publications per year

2017–2026

3

Authors

61

  1. WM
    Wagner Meira

    Universidade Federal de Minas Gerais, Brazil

    3 publications · 336 citations

    3

    h-index

  2. YI
    Yutaka Ishibashi

    Nagoya Institute of Technology, Japan

    3 publications · 110 citations

    3

    h-index

  3. VA
    Virgı́lio Almeida

    Universidade Federal de Minas Gerais, Brazil

    3 publications · 336 citations

    3

    h-index

  4. SJ
    Shudong Jin

    Case Western Reserve University, United States

    3 publications · 336 citations

    3

    h-index

  5. ST
    Shuji Tasaka

    Nagoya Institute of Technology, Japan

    3 publications · 110 citations

    3

    h-index

1–5 of 61

Venues

  1. Institutional Repositories DataBase (IRDB)

    Repository · 2 publications · 34 citations

    2

    h-index

  2. Journalism & Mass Communication Quarterly

    JMCQ · 1 publications · 21 citations

    1

    h-index

  3. IEEE/ACM Transactions on Networking

    TON · 1 publications · 152 citations

    1

    h-index

  4. Huddersfield Research Portal (University of Huddersfield)

    Repository · 1 publications · 17 citations

    1

    h-index

  5. 1

    h-index

1–5