Interface Prototyping

Interface Prototyping is a method in Usability Engineering that involves creating early, simplified representations of a user interface to explore design alternatives, gather feedback, and iteratively refine interaction requirements before full-scale development.

213

Publications

10.2K

Citations

557

Authors

204

Institutions

Publications per year

2017–2026

45

Authors

557

  1. JA
    James A. Landay

    Stanford University, United States

    7 publications · 518 citations

    7

    h-index

  2. BA
    Brad A. Myers

    Carnegie Mellon University, United States

    7 publications · 621 citations

    7

    h-index

  3. SE
    Scott E. Hudson

    Carnegie Mellon University, United States

    6 publications · 462 citations

    6

    h-index

  4. BH
    Björn Hartmann

    University of California, Berkeley, United States

    4 publications · 345 citations

    4

    h-index

  5. CH
    Christopher Hundhausen

    Washington State University, United States

    4 publications · 109 citations

    4

    h-index

1–5 of 557

Venues

  1. IEEE Pervasive Computing

    6 publications · 392 citations

    6

    h-index

  2. IEEE Software

    4 publications · 440 citations

    4

    h-index

  3. 3

    h-index

  4. 2

    h-index

  5. Automated Software Engineering

    2 publications · 101 citations

    2

    h-index

1–5