Interactive Vector Editing
Interactive Vector Editing is a computational framework that enables real-time manipulation and modification of vector graphic elements through direct user interaction, distinguishing itself by integrating immediate visual feedback and precise geometric control within an editable vector space.
6
Publications
219
Citations
20
Authors
17
Institutions
Publications per year
2017–2026
3
Parents
6
DirectGPT: A Direct Manipulation Interface to Interact with Large Language Models
Damien Masson, Sylvain Malacria, Géry Casiez et al. · 2024 · 93 citations · Full text
Caroline Appert, Olivier Chapuis, Emmanuel Pietriga · 2012 · 73 citations · Full text
Industrial-strength painting with a virtual bristle brush
Stephen DiVerdi, Aravind Krishnaswamy, Sunil Hadap · 2010 · 14 citations
Arts, Fine Arts, 3D Modeling +10
Edit propagation using geometric relationship functions
Paul Guerrero, Stefan Jeschke, Michael Wimmer et al. · ACM Transactions on Graphics · 2014 · 13 citations
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Centre National de la Recherche Scientifique
Paris, France
2 h-index
4 publications
332 citations
Adobe Systems (United States)
San Jose, United States
2 h-index
6 publications
75 citations
University of Washington
Seattle, United States
1 h-index
1 publications
11 citations
Université Paris-Sud
Orsay, France
1 h-index
2 publications
146 citations
Laboratoire de Recherche en Informatique
Gif-sur-Yvette, France
1 h-index
3 publications
219 citations

University of Waterloo
Waterloo, Canada
1 h-index
4 publications
372 citations
Institute of Science and Technology Austria
Klosterneuburg, Austria
1 h-index
1 publications
13 citations
Kootenay Association for Science & Technology
Rossland, Canada
1 h-index
1 publications
13 citations
1–8 of 17
1 publications · 15 citations
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TOG · 1 publications · 13 citations
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