Instruction Selection For Graphics Processing Units
Instruction Selection for Graphics Processing Units is a computational optimization technique within compiler design that specifically targets the efficient mapping of high-level operations to the highly parallel and deeply pipelined instruction sets of graphics processing units, distinguishing it from instruction selection methods tailored to central processing units or other architectures.
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2017–2026
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Carnegie Mellon University
Pittsburgh, United States
1 h-index
1 publications
10 citations
Laboratoire de Recherche en Informatique
Gif-sur-Yvette, France
1 h-index
2 publications
26 citations
Ashurst Hospital
Southampton, United Kingdom
1 h-index
1 publications
31 citations
Université Paris-Sud
Orsay, France
1 h-index
3 publications
39 citations
Motorola (United States)
Schaumburg, United States
1 h-index
1 publications
10 citations

Penza State University
Penza, Russia
1 h-index
1 publications
21 citations
Vyatka State University
Kirov, Russia
1 h-index
2 publications
42 citations
Purdue University West Lafayette
West Lafayette, United States
1 publications
12 citations
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1 publications · 10 citations
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1 publications · 31 citations
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1 publications · 21 citations
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1 publications · 21 citations
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