Indirect Volume Rendering

Indirect Volume Rendering is a volumetric rendering technique that generates 2D projections from 3D volume data by first extracting an intermediate geometric representation, such as isosurfaces or other surface primitives, before applying traditional surface-based illumination and visualization methods.

3

Publications

71

Citations

6

Authors

4

Institutions

Publications per year

2017–2026

0

Variants

Surface-based Volume Rendering

Authors

6

  1. LK
    Leif Kobbelt

    RWTH Aachen University, Germany

    2 publications · 53 citations

    2

    h-index

  2. TE
    Thomas Ertl

    University of Stuttgart, Germany

    1 publications · 11 citations

    1

    h-index

  3. CL
    Christoph Lürig

    Friedrich-Alexander-Universität Erlangen-Nürnberg, Germany

    1 publications · 11 citations

    1

    h-index

  4. JF
    J. Fischer

    University of Tübingen, Germany

    1 publications · 18 citations

    1

    h-index

  5. SB
    Stephan Bischoff

    RWTH Aachen University, Germany

    1 publications · 42 citations

    1

    h-index

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