In-game Text Localization

In-Game Text Localization is a specialized subfield of game localization that involves the adaptation of textual content embedded within a video game’s user interface, dialogue, menus, and narrative elements into target languages while preserving contextual accuracy, cultural relevance, and technical functionality within the interactive environment.

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Publications

15

Citations

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Authors

1

Institutions

Publications per year

2017–2026

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Authors

1

  1. MO
    Minako O’Hagan

    Dublin City University, Ireland

    1 publications · 15 citations

    1

    h-index

  2. VŠ
    Vaida Šiaučiūnė

    Kaunas University of Technology, Lithuania

    1 publications · 10 citations

    0

    h-index

  3. VL
    Vilmantė Liubinienė

    Kaunas University of Technology, Lithuania

    1 publications · 10 citations

    0

    h-index

  4. SA
    Saleh Al-Salman

    Applied Science Private University, Jordan

    1 publications · 14 citations

    0

    h-index

  5. AS
    Ahmad S. Haider

    Applied Science Private University, Jordan

    1 publications · 14 citations

    0

    h-index

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Venues

  1. TTR traduction terminologie rédaction

    1 publications · 15 citations

    1

    h-index

  2. Studies About Languages

    1 publications · 10 citations

  3. Open Cultural Studies

    1 publications · 14 citations

  4. Lebende Sprachen

    1 publications · 10 citations

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