Headphone-based Vr Audio

Headphone-Based VR Audio is a method of spatial audio rendering in virtual reality that delivers binaural sound directly through headphones to simulate three-dimensional auditory environments by leveraging head-related transfer functions and head tracking to create an immersive, positionally accurate soundscape.

8

Publications

594

Citations

22

Authors

10

Institutions

Publications per year

2017–2026

1

Authors

22

  1. JS
    Jörg Schulte-Pelkum

    Max Planck Institute for Biological Cybernetics, Germany

    1 publications · 107 citations

    1

    h-index

  2. SC
    Simon Carlile

    The University of Sydney, Australia

    1 publications · 11 citations

    1

    h-index

  3. JL
    John Luna

    Nationwide Children's Hospital, United States

    1 publications · 10 citations

    1

    h-index

  4. GW
    György Wersényi

    Széchenyi István University, Hungary

    1 publications · 24 citations

    1

    h-index

  5. MC
    Michael Cohen

    University of California, Santa Cruz, United States

    1 publications · 11 citations

    1

    h-index

1–5 of 22

Venues

  1. PubMed

    Repository · 1 publications · 316 citations

    1

    h-index

  2. PRESENCE Virtual and Augmented Reality

    1 publications · 11 citations

    1

    h-index

  3. 1

    h-index

  4. ACM Transactions on Applied Perception

    TAP · 1 publications · 107 citations

    1

    h-index

1–4