Half-angle Slicing
Half-Angle Slicing is a volume shading technique that partitions the angular domain of incident light directions by bisecting the angle between surface normal and light direction to optimize sampling efficiency and reduce variance in high-dimensional illumination spaces.
3
Publications
185
Citations
10
Authors
8
Institutions
Publications per year
2017–2026
0
Parents
3
GPU-accelerated deep shadow maps for direct volume rendering
Markus Hadwiger, Andrea Kratz, Christian Sigg et al. · 2006 · 71 citations
Computing, High-performance Computing, Computer Graphics +16
1–3 of 3
10
1
h-index
1
h-index
1
h-index
1
h-index
1
h-index
1–5 of 10
8
ETH Zurich
Zurich, Switzerland
1 h-index
1 publications
71 citations
University of Münster
Münster, Germany
1 h-index
1 publications
85 citations
University of Portland
Portland, United States
1 h-index
1 publications
29 citations
Advanced Imaging Research (United States)
Cleveland, United States
1 h-index
1 publications
29 citations
Simon Fraser University
Burnaby, Canada
1 h-index
1 publications
29 citations
University of Stuttgart
Stuttgart, Germany
1 h-index
2 publications
58 citations

Linköping University
Linköping, Sweden
1 h-index
1 publications
85 citations
VRVis GmbH (Austria)
Vienna, Austria
1 h-index
3 publications
213 citations
1–8 of 8
TVCG · 2 publications · 114 citations
2
h-index
1–1