Graphics Memory Systems
Graphics Memory Systems is a specialized class of high-bandwidth memory architectures integrated within graphics processing units that enables the efficient storage, retrieval, and management of pixel, texture, and frame data to support real-time rendering and parallel computation workloads in computer graphics hardware.
111
Publications
4.2K
Citations
425
Authors
98
Institutions
Publications per year
2017–2026
19
Parents
111
Larrabee: A Many-Core x86 Architecture for Visual Computing
Larry Seiler, Doug Carmean, Eric Sprangle et al. · IEEE Micro · 2009 · 166 citations
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425
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98
University of North Carolina at Chapel Hill
Chapel Hill, United States
6 h-index
37 publications
5.9K citations
Carleton College
Northfield, United States
6 h-index
6 publications
806 citations
University of Stuttgart
Stuttgart, Germany
5 h-index
15 publications
374 citations
National University of Singapore
Singapore, Singapore
4 h-index
4 publications
81 citations
Massachusetts Institute of Technology
Cambridge, United States
4 h-index
6 publications
216 citations

Shanghai Jiao Tong University
Shanghai, China
3 h-index
16 publications
302 citations
Intel (United States)
Santa Clara, United States
3 h-index
5 publications
103 citations
Intel (United Kingdom)
Swindon, United Kingdom
3 h-index
13 publications
1.9K citations
1–8 of 98
6 publications · 568 citations
6
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6 publications · 202 citations
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TVCG · 5 publications · 242 citations
5
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5 publications · 184 citations
5
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Repository · 3 publications · 61 citations
3
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1–5