Gaming Influencing

Gaming Influencing is a specialized form of digital content creation within influencer culture wherein an individual systematically produces and disseminates gameplay-based media to shape audience behaviors, preferences, or purchasing decisions in the context of video games and gaming-related products.

4

Publications

180

Citations

12

Authors

10

Institutions

Publications per year

2017–2026

2

Authors

12

  1. RA
    Rita A. Toriia

    Russian State Social University, Russia

    1 publications · 14 citations

    1

    h-index

  2. JM
    Jesús Manuel Palma-Ruiz

    Autonomous University of Chihuahua, Mexico

    1 publications · 52 citations

    1

    h-index

  3. TY
    Tatyana Yu. Guryanova

    Russian State Social University, Russia

    1 publications · 14 citations

    1

    h-index

  4. PC
    Paul C. Adams

    The University of Texas at Austin, United States

    1 publications · 66 citations

    1

    h-index

  5. EM
    Evgenia M. Sukhodolova

    Institute of Social and Humanities, Russia

    1 publications · 14 citations

    1

    h-index

1–5 of 12

Venues

  1. Contemporary Educational Technology

    1 publications · 14 citations

    1

    h-index

  2. Heliyon

    1 publications · 52 citations

    1

    h-index

  3. Information Communication & Society

    ICS · 1 publications · 48 citations

    1

    h-index

  4. Social & Cultural Geography

    1 publications · 66 citations

    1

    h-index

  5. Public Performance & Management Review

    PPMR · 1 publications · 22 citations

1–5