Gaming Folklore
Gaming Folklore is a subfield of Digital Folklore that encompasses the traditional narratives, practices, beliefs, and communal expressions that emerge organically within digital gaming environments and are transmitted through player interaction and media.
23
Publications
967
Citations
28
Authors
7
Institutions
Publications per year
2017–2026
3
23
Ann‐Carita Evaldsson · 2009 · 161 citations
M. Fisz, F. N. David · Econometrica · 1964 · 97 citations
1–5 of 23
28
2 publications · 99 citations
2
h-index
1 publications · 13 citations
1
h-index
1
h-index
1 publications · 23 citations
1
h-index
1
h-index
1–5 of 28
7
IAIN Syekh Nurjati Cirebon
Cirebon, Indonesia
1 h-index
1 publications
12 citations
Binghamton University
Binghamton, United States
1 h-index
1 publications
45 citations
Bowling Green State University
Bowling Green, United States
1 h-index
3 publications
120 citations

University of Gothenburg
Gothenburg, Sweden
1 h-index
1 publications
25 citations
Biomechanics Institute of Valencia
Valencia, Spain
1 h-index
1 publications
12 citations
Universiti Brunei Darussalam
Bandar Seri Begawan, Brunei
1 h-index
1 publications
12 citations

Cornell University
Ithaca, United States
1 h-index
3 publications
120 citations
JSS Academy of Higher Education and Research
Mysuru, India
1 publications
11 citations
1–8 of 7
CRO · 4 publications · 222 citations
4
h-index
JAF · 3 publications · 164 citations
3
h-index
2 publications · 32 citations
2
h-index
JPI · 1 publications · 12 citations
1
h-index
1 publications · 21 citations
1
h-index
1–5