Gameplay Ethics

Gameplay Ethics is an academic framework that systematically evaluates the moral implications of player actions, game design choices, and interactive mechanisms within video games, distinguishing itself from broader ethical analyses by focusing specifically on the normative dimensions of gameplay as a dynamic, rule-governed, and agency-rich interactive experience.

128

Publications

6.3K

Citations

230

Authors

145

Institutions

Publications per year

2017–2026

50

Authors

230

  1. GY
    Garry Young

    Nottingham Trent University, United Kingdom

    5 publications · 110 citations

    5

    h-index

  2. JP
    José P. Zagal

    DePaul University, United States

    5 publications · 285 citations

    5

    h-index

  3. LA
    Lucy A. Sparrow

    The University of Melbourne, Australia

    3 publications · 77 citations

    4

    h-index

  4. MC
    Mia Consalvo

    Concordia University, Canada

    4 publications · 743 citations

    4

    h-index

  5. MS
    Miguel Sicart

    IT University of Copenhagen, Denmark

    4 publications · 191 citations

    4

    h-index

1–5 of 230

Venues

  1. Ethics and Information Technology

    13 publications · 665 citations

    12

    h-index

  2. Games and Culture

    11 publications · 713 citations

    11

    h-index

  3. Choice Reviews Online

    CRO · 6 publications · 766 citations

    6

    h-index

  4. International Journal of Mental Health and Addiction

    IJMA · 4 publications · 249 citations

    4

    h-index

  5. The International Review of Information Ethics

    IRIE · 4 publications · 203 citations

    4

    h-index

1–5