Game Solving

Game Solving is an academic concept referring to the systematic determination of optimal strategies or outcomes for a game through analytical, computational, or theoretical methods, distinguishing it from general game playing by focusing on the complete and precise resolution of game structures under specified rules.

148

Publications

7.8K

Citations

291

Authors

129

Institutions

Publications per year

2017–2026

25

Authors

291

  1. TS
    Tüomas Sandholm

    Carnegie Mellon University, United States

    9 publications · 424 citations

    9

    h-index

  2. NB
    Noam Brown

    Carnegie Mellon University, United States

    5 publications · 222 citations

    5

    h-index

  3. MH
    Mark H. M. Winands

    Maastricht University, Netherlands

    4 publications · 104 citations

    4

    h-index

  4. HB
    Hans Berliner

    Carnegie Mellon University, United States

    4 publications · 172 citations

    4

    h-index

  5. JS
    Jonathan Schaeffer

    University of Alberta, Canada

    4 publications · 519 citations

    4

    h-index

1–5 of 291

Venues

  1. ICGA Journal

    8 publications · 208 citations

    8

    h-index

  2. International Joint Conference on Artificial Intelligence

    Conference · 8 publications · 257 citations

    8

    h-index

  3. arXiv (Cornell University)

    Repository · 4 publications · 122 citations

    4

    h-index

  4. Proceedings of the AAAI Conference on Artificial Intelligence

    Conference · 3 publications · 212 citations

    3

    h-index

  5. Artificial Intelligence

    3 publications · 356 citations

    3

    h-index

1–5