Game Categories
Game Categories is a conceptual framework within the Teaching Games for Understanding approach that classifies games into distinct types based on shared movement and tactical principles to inform pedagogical design.
77
Publications
3.9K
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197
Authors
100
Institutions
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2017–2026
22
77
Toward a Taxonomy Linking Game Attributes to Learning
Wendy L. Bedwell, Davin Pavlas, Kyle Heyne et al. · Simulation & Gaming · 2012 · 390 citations · Full text
Game Classification and Game Design
Christian Elverdam, Espen Aarseth · Games and Culture · 2006 · 194 citations
Arts, Design, Design Theory +6
Forty Simple Computer Games and What They Could Mean to Educators
John V. Dempsey, Linda L. Haynes, Barbara A. Lucassen et al. · Simulation & Gaming · 2002 · 186 citations
Towards an Ontological Language for Game Analysis
José P. Zagal, Michael Mateas, Clara Fernández-Vara et al. · 2005 · 183 citations · Full text
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IT University of Copenhagen
Copenhagen, Denmark
4 h-index
6 publications
466 citations
Université Paris Cité
Paris, France
4 h-index
6 publications
263 citations
University of Cambridge
Cambridge, United Kingdom
2 h-index
3 publications
79 citations

Centre National de la Recherche Scientifique
Paris, France
2 h-index
2 publications
99 citations
University of Malta
Msida, Malta
2 h-index
2 publications
43 citations
University of Sussex
Brighton, United Kingdom
2 h-index
2 publications
107 citations

Sapienza University of Rome
Rome, Italy
2 h-index
4 publications
136 citations

Tampere University
Tampere, Finland
2 h-index
5 publications
282 citations
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S&G · 5 publications · 716 citations
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4 publications · 422 citations
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2 publications · 94 citations
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CRO · 2 publications · 102 citations
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Repository · 2 publications · 44 citations
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