Fur Rendering
Fur Rendering is a specialized rendering technique within offline rendering that simulates the visual appearance of fur or hair by modeling light interaction with dense, fine surface structures through advanced shading and geometric representation.
26
Publications
1.6K
Citations
70
Authors
34
Institutions
Publications per year
2017–2026
4
Parents
26
Rendering fur with three dimensional textures
James T. Kajiya, Timothy L. Kay · 1989 · 448 citations
Rendering fur with three dimensional textures
James T. Kajiya, Timothy L. Kay · ACM SIGGRAPH Computer Graphics · 1989 · 231 citations · Full text
Art-based rendering of fur, grass, and trees
Michael A. Kowalski, Lee Markosian, J. D. Northrup et al. · 1999 · 135 citations
Real-time fur over arbitrary surfaces
Jerome Edward Lengyel, Emil Praun, Adam Finkelstein et al. · 2001 · 126 citations
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University of California System
Oakland, United States
3 h-index
7 publications
171 citations
Princeton University
Princeton, United States
2 h-index
3 publications
294 citations
California Institute of Technology
Pasadena, United States
2 h-index
4 publications
1.4K citations
Microsoft (United States)
Redmond, United States
2 h-index
4 publications
336 citations
University of California, Berkeley
Berkeley, United States
2 h-index
2 publications
71 citations

University of British Columbia
Vancouver, Canada
2 h-index
3 publications
73 citations
Massachusetts Institute of Technology
Cambridge, United States
2 h-index
2 publications
39 citations
Microsoft Research (United Kingdom)
Cambridge, United Kingdom
2 h-index
4 publications
336 citations
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TOG · 6 publications · 177 citations
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Repository · 2 publications · 42 citations
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TVCG · 2 publications · 84 citations
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JGT · 1 publications · 22 citations
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Repository · 1 publications · 10 citations
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