Fur Rendering

Fur Rendering is a specialized rendering technique within offline rendering that simulates the visual appearance of fur or hair by modeling light interaction with dense, fine surface structures through advanced shading and geometric representation.

26

Publications

1.6K

Citations

70

Authors

34

Institutions

Publications per year

2017–2026

4

Authors

70

  1. LY
    Ling‐Qi Yan

    University of California, Santa Barbara, United States

    4 publications · 113 citations

    4

    h-index

  2. RR
    Ravi Ramamoorthi

    University of California, Berkeley, United States

    3 publications · 100 citations

    3

    h-index

  3. HW
    Henrik Wann Jensen

    University of California San Diego, United States

    3 publications · 100 citations

    3

    h-index

  4. TL
    Timothy L. Kay

    California Institute of Technology, United States

    2 publications · 679 citations

    2

    h-index

  5. HH
    Hugues Hoppe

    Microsoft Research (United Kingdom), United Kingdom

    2 publications · 168 citations

    2

    h-index

1–5 of 70

Venues

  1. ACM Transactions on Graphics

    TOG · 6 publications · 177 citations

    6

    h-index

  2. Eurographics

    Repository · 2 publications · 42 citations

    2

    h-index

  3. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 2 publications · 84 citations

    2

    h-index

  4. Journal of Graphics Tools

    JGT · 1 publications · 22 citations

    1

    h-index

  5. Digital Library (University of West Bohemia)

    Repository · 1 publications · 10 citations

    1

    h-index

1–5