Frame Buffering
Frame Buffering is a virtualization technique that allocates a dedicated memory buffer to store and manage rendered graphical frames before their display or transmission, enabling efficient output synchronization and reducing visual artifacts in virtualized environments.
37
Publications
801
Citations
91
Authors
37
Institutions
Publications per year
2017–2026
0
Parents
37
1–5 of 37
91
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37

Hong Kong Polytechnic University
Hong Kong, Hong Kong
2 h-index
6 publications
126 citations
Sutherland HDL (United States)
Tualatin, United States
2 h-index
2 publications
54 citations
Stanford University
Stanford, United States
2 h-index
4 publications
80 citations
Laboratoire d'Informatique de Paris-Nord
Villetaneuse, France
2 h-index
4 publications
108 citations
University of Science and Technology of China
Hefei, China
2 h-index
3 publications
48 citations

National Yang Ming Chiao Tung University
Hsinchu, Taiwan
2 h-index
6 publications
128 citations
University of North Carolina at Chapel Hill
Chapel Hill, United States
2 h-index
7 publications
149 citations
Mitsubishi Group (Japan)
Tokyo, Japan
2 h-index
11 publications
169 citations
1–8 of 37
4 publications · 62 citations
4
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3 publications · 61 citations
3
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Repository · 2 publications · 31 citations
2
h-index
1 publications · 11 citations
1
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1 publications · 12 citations
1
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1–5