Fragment Processing
Fragment Processing is a rendering pipeline stage that evaluates and modifies fragment attributes—such as color, depth, and stencil values—through programmable shading and per-fragment operations to determine the final pixel contributions to the framebuffer.
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2017–2026
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Fragment-based image completion
Iddo Drori, Daniel Cohen‐Or, Hezy Yeshurun · 2003 · 509 citations
Fragment-based image completion
Iddo Drori, Daniel Cohen‐Or, Hezy Yeshurun · ACM Transactions on Graphics · 2003 · 341 citations
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Universitat Politècnica de Catalunya
Barcelona, Spain
4 h-index
9 publications
264 citations
Nvidia (United States)
Santa Clara, United States
3 h-index
4 publications
207 citations
University of Utah
Salt Lake City, United States
2 h-index
6 publications
399 citations
Institut national de recherche en sciences et technologies du numérique
Le Chesnay-Rocquencourt, France
2 h-index
3 publications
108 citations
Stanford University
Stanford, United States
2 h-index
3 publications
130 citations

Lund University
Lund, Sweden
2 h-index
4 publications
70 citations
Institute of Electrical and Electronics Engineers
Piscataway, United States
2 h-index
2 publications
160 citations
Centrum Wiskunde & Informatica
Amsterdam, The Netherlands
2 h-index
5 publications
233 citations
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TOG · 3 publications · 426 citations
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3 publications · 126 citations
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2 publications · 425 citations
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2 publications · 71 citations
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TVCG · 2 publications · 160 citations
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