Forward Rendering
Forward Rendering is a real-time rasterization-based rendering technique in which scene geometry is processed and shaded directly in one or a small fixed number of passes, computing lighting contributions per fragment as each object is drawn rather than postponing shading to a separate screen-space pass as in deferred rendering.
25
Publications
2K
Citations
74
Authors
27
Institutions
Publications per year
2017–2026
12
25
Footprint evaluation for volume rendering
Lee Westover · 1990 · 793 citations
Footprint evaluation for volume rendering
Lee Westover · ACM SIGGRAPH Computer Graphics · 1990 · 408 citations · Full text
A survey on participating media rendering techniques
Eva Cerezo, Frederic Pérez, Xavier Pueyo et al. · The Visual Computer · 2005 · 171 citations · Full text
Path-space differentiable rendering
Cheng Zhang, Bailey Miller, Kai Yan et al. · ACM Transactions on Graphics · 2020 · 146 citations · Full text
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University of California System
Oakland, United States
4 h-index
11 publications
719 citations
Advanced Micro Devices (Canada)
Markham, Canada
2 h-index
2 publications
31 citations
University of North Carolina at Chapel Hill
Chapel Hill, United States
2 h-index
2 publications
1.2K citations

McGill University
Montreal, Canada
1 h-index
1 publications
18 citations
Nvidia (United Kingdom)
Reading, United Kingdom
1 h-index
1 publications
29 citations
University of Utah
Salt Lake City, United States
1 h-index
5 publications
95 citations
University of California San Diego
San Diego, United States
1 h-index
4 publications
72 citations

University of Waterloo
Waterloo, Canada
1 h-index
1 publications
18 citations
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TOG · 7 publications · 333 citations
7
h-index
2 publications · 190 citations
2
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1 publications · 408 citations
1
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TPAMI · 1 publications · 16 citations
1
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1 publications · 22 citations
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