Fog Rendering

Fog Rendering is a computational technique in computer graphics that simulates atmospheric attenuation of light by progressively blending scene colors with a uniform fog color based on distance from the viewer.

9

Publications

458

Citations

23

Authors

15

Institutions

Publications per year

2017–2026

2

Authors

23

  1. RE
    Richard E. Parent

    The Ohio State University, United States

    2 publications · 225 citations

    2

    h-index

  2. DS
    David S. Ebert

    Purdue University West Lafayette, United States

    2 publications · 225 citations

    2

    h-index

  3. SW
    Stefanie Walz

    Mercedes-Benz (Germany), Germany

    1 publications · 25 citations

    1

    h-index

  4. MB
    Mario Bijelic

    Princeton University, United States

    1 publications · 25 citations

    1

    h-index

  5. SM
    Sylvain Michelin

    Laboratoire d'Informatique Gaspard-Monge, France

    1 publications · 13 citations

    1

    h-index

1–5 of 23

Venues

  1. ACM SIGGRAPH Computer Graphics

    1 publications · 75 citations

    1

    h-index

  2. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 1 publications · 13 citations

    1

    h-index

  3. International Journal of Computer Games Technology

    IJCGT · 1 publications · 26 citations

    1

    h-index

  4. Journal of Graphics Tools

    JGT · 1 publications · 11 citations

    1

    h-index

  5. ACM Transactions on Graphics

    TOG · 1 publications · 119 citations

    1

    h-index

1–5