Fog Rendering
Fog Rendering is a computational technique in computer graphics that simulates atmospheric attenuation of light by progressively blending scene colors with a uniform fog color based on distance from the viewer.
9
Publications
458
Citations
23
Authors
15
Institutions
Publications per year
2017–2026
2
Parents
9
Modeling the effect of the atmosphere on light
R. Victor Klassen · ACM Transactions on Graphics · 1987 · 119 citations · Full text
Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media
Kun Zhou, Qiming Hou, Minmin Gong et al. · 2007 · 26 citations
Architecture, Media Arts, Optics +16
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15
The Ohio State University
Columbus, United States
2 h-index
4 publications
450 citations
Microsoft (United States)
Redmond, United States
1 h-index
1 publications
26 citations
Mercedes-Benz (Germany)
Stuttgart, Germany
1 h-index
4 publications
100 citations

University of Waterloo
Waterloo, Canada
1 h-index
1 publications
119 citations
Synthetic Genomics (United States)
La Jolla, United States
1 h-index
1 publications
11 citations
Laboratoire d'Informatique Gaspard-Monge
Champs-sur-Marne, France
1 h-index
2 publications
26 citations
Nvidia (United States)
Santa Clara, United States
1 h-index
1 publications
13 citations
Microsoft Research Asia (China)
Beijing, China
1 h-index
4 publications
104 citations
1–8 of 15
1 publications · 75 citations
1
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TVCG · 1 publications · 13 citations
1
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IJCGT · 1 publications · 26 citations
1
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JGT · 1 publications · 11 citations
1
h-index
TOG · 1 publications · 119 citations
1
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