Environment Art

Environment Art is a specialized subfield of Game Art that pertains to the creation and design of immersive, interactive, and visually coherent three-dimensional spaces within digital games, distinguished by its focus on spatial composition, atmospheric storytelling, and functional gameplay integration.

5

Publications

173

Citations

7

Authors

3

Institutions

Publications per year

2017–2026

4

Parents

Authors

7

  1. TZ
    Tao Zhang

    Tsinghua University, China

    1 publications · 12 citations

    1

    h-index

  2. LD
    Lina Dong

    1 publications · 16 citations

    1

    h-index

  3. JA
    J. A. W. Forge

    1 publications · 85 citations

    1

    h-index

  4. CT
    Changming Tang

    Northeastern University, China

    1 publications · 10 citations

    1

    h-index

  5. XH
    Xiaobing Hu

    Anqing Normal University, China

    1 publications · 50 citations

    1

    h-index

1–5 of 7

Institutions

3

  1. Anqing Normal University

    Anking, China

    1 h-index

    1 publications

    50 citations

  2. Northeastern University

    Shenyang, China

    1 h-index

    1 publications

    10 citations

  3. Tourism College of Zhejiang

    Hangzhou, China

    1 h-index

    1 publications

    50 citations

  4. Baoji University of Arts and Sciences

    Xi'an, China

    1 publications

    10 citations

1–4 of 3

Venues

  1. 1

    h-index

  2. 1

    h-index

  3. 1

    h-index

  4. Microprocessors and Microsystems

    MICPRO · 1 publications · 10 citations

    1

    h-index

  5. Journal of Physics Conference Series

    1 publications · 16 citations

    1

    h-index

1–5