Direct Rendering Hardware

Direct Rendering Hardware is a specialized graphics processing architecture that enables the GPU to execute rendering commands independently and in parallel with the CPU by directly accessing the framebuffer, thereby eliminating the need for intermediate software-mediated data transfer in the rendering pipeline.

6

Publications

621

Citations

13

Authors

7

Institutions

Publications per year

2017–2026

0

Authors

13

  1. MD
    Matthew D. Brown

    Science Systems and Applications (United States), United States

    1 publications · 10 citations

    1

    h-index

  2. MM
    Milto Miltiadou

    Cyprus University of Technology, Cyprus

    1 publications · 10 citations

    1

    h-index

  3. MG
    Michael Grant

    Plymouth Marine Laboratory, United Kingdom

    1 publications · 10 citations

    1

    h-index

  4. JW
    J. Wilhelms

    University of California, Santa Cruz, United States

    1 publications · 15 citations

    1

    h-index

  5. MW
    Mark Warren

    Plymouth Marine Laboratory, United Kingdom

    1 publications · 10 citations

    1

    h-index

1–5 of 13