Digital Props

Digital Props is a scholarly contribution consisting of a method, model, framework, theory, construct, dataset, task, or metric that fundamentally enables or enhances the design, implementation, or analysis of props within digital environments through computational or digital means.

2

Publications

70

Citations

6

Authors

2

Institutions

Publications per year

2017–2026

1

Authors

6

  1. MH
    Mohammed Hossny

    Deakin University, Australia

    1 publications · 22 citations

    1

    h-index

  2. HH
    Hussein Haggag

    Deakin University, Australia

    1 publications · 22 citations

    1

    h-index

  3. WS
    Wilhelmina Statham

    Uppsala University, Sweden

    1 publications · 48 citations

    1

    h-index

  4. DC
    Douglas Creighton

    Deakin University, Australia

    1 publications · 22 citations

    1

    h-index

  5. SN
    Saeid Nahavandi

    Deakin University, Australia

    1 publications · 22 citations

    1

    h-index

1–5 of 6

Institutions

2

  1. Deakin University

    Burwood, Australia

    1 h-index

    5 publications

    110 citations

  2. Uppsala University

    Uppsala, Sweden

    1 h-index

    1 publications

    48 citations

1–2 of 2

Venues

  1. Games and Culture

    1 publications · 48 citations

    1

    h-index

1–1