Depth-based Effects
Depth-Based Effects is a post-processing technique in computer graphics that utilizes depth information from a scene's z-buffer to selectively alter pixel values in the final image, thereby enabling realistic visual phenomena such as depth of field, fog, and screen-space ambient occlusion.
97
Publications
4.2K
Citations
354
Authors
171
Institutions
Publications per year
2017–2026
17
Parents
97
Darwyn Peachey · ACM SIGGRAPH Computer Graphics · 1986 · 232 citations
Dejan Todorović · Perception · 1997 · 151 citations
Medicine, Psychology, Vision Science +12
DepthLab: Real-time 3D Interaction with Depth Maps for Mobile Augmented Reality
Ruofei Du, Eric Turner, Maksym Dzitsiuk et al. · 2020 · 143 citations · Full text
Figure coherence in the kinetic depth effect.
Bert F. Green · Journal of Experimental Psychology · 1961 · 132 citations
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Institut national de recherche en sciences et technologies du numérique, France
2 publications · 91 citations
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1–5 of 354
171
Brown University
Providence, United States
3 h-index
4 publications
74 citations

Centre National de la Recherche Scientifique
Paris, France
2 h-index
2 publications
93 citations

The University of Adelaide
Adelaide, Australia
2 h-index
2 publications
78 citations
Google (United States)
Mountain View, United States
2 h-index
11 publications
1.4K citations
University of Florida
Gainesville, United States
2 h-index
4 publications
115 citations
University of California, Berkeley
Berkeley, United States
2 h-index
3 publications
104 citations

Chinese Academy of Sciences
Beijing, China
2 h-index
8 publications
798 citations
University of Illinois Urbana-Champaign
Urbana, United States
2 h-index
2 publications
180 citations
1–8 of 171
3 publications · 193 citations
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JASA · 3 publications · 73 citations
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2 publications · 49 citations
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2 publications · 111 citations
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IOVS · 2 publications · 57 citations
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