Deferred Screen-space Shading

Deferred Screen-Space Shading is a rendering technique in computer graphics that belongs to the class of deferred shading methods, distinguished by its computation of lighting and material properties directly in screen space using per-pixel data stored in a g-buffer, thereby enabling efficient handling of complex lighting interactions without relying on geometric proxies.

4

Publications

242

Citations

11

Authors

9

Institutions

Publications per year

2017–2026

0

Authors

11

  1. CS
    Cyril Soler

    Institut national de recherche en sciences et technologies du numérique, France

    1 publications · 17 citations

    1

    h-index

  2. JK
    Jan Kautz

    University College London, United Kingdom

    1 publications · 17 citations

    1

    h-index

  3. RP
    Renato Pajarola

    University of Zurich, Switzerland

    1 publications · 12 citations

    1

    h-index

  4. MM
    Mahdi Mohammad-bagher

    Institut national de recherche en sciences et technologies du numérique, France

    1 publications · 17 citations

    1

    h-index

  5. AH
    Andreas Hornung

    Fraunhofer Institute for Environmental, Safety and Energy Technology UMSICHT, Germany

    1 publications · 99 citations

    1

    h-index

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