Cubemap Representation

Cubemap Representation is a six-faced cuboidal texture mapping paradigm that projects a 360-degree spherical environment onto the interior surfaces of a cube, enabling efficient storage and rendering of omnidirectional visual data in computer graphics.

26

Publications

1K

Citations

66

Authors

29

Institutions

Publications per year

2017–2026

17

Variants

Cubemapping

Authors

66

  1. YY
    Yan Ye

    National University of Defense Technology, China

    4 publications · 70 citations

    4

    h-index

  2. PH
    Philippe Hanhart

    École Polytechnique Fédérale de Lausanne, Switzerland

    4 publications · 70 citations

    4

    h-index

  3. XX
    Xiaoyu Xiu

    InterDigital (United States), United States

    4 publications · 70 citations

    4

    h-index

  4. YH
    Yuwen He

    InterDigital (United States), United States

    4 publications · 70 citations

    4

    h-index

  5. ML
    Martin Lambers

    University of Siegen, Germany

    3 publications · 44 citations

    3

    h-index

1–5 of 66

Venues

  1. 3

    h-index

  2. IEEE Transactions on Image Processing

    2 publications · 81 citations

    2

    h-index

  3. 1

    h-index

  4. ACM Transactions on Graphics

    TOG · 1 publications · 243 citations

    1

    h-index

  5. Journal of Differential Geometry

    1 publications · 36 citations

    1

    h-index

1–5