Cross-platform Streaming

Cross-Platform Streaming is a live streaming performance method that enables the simultaneous broadcast of audiovisual content across multiple digital platforms, distinguished by its technical and strategic integration of divergent platform APIs, protocols, and audience engagement mechanisms to maximize reach and interactivity.

2

Publications

128

Citations

12

Authors

7

Institutions

Publications per year

2017–2026

0

Authors

12

  1. AJ
    Audrius Jurgelionis

    VTT Technical Research Centre of Finland, Finland

    1 publications · 88 citations

    1

    h-index

  2. PF
    Philipp Fechteler

    Fraunhofer Institute for Telecommunications, Heinrich Hertz Institute, Germany

    1 publications · 88 citations

    1

    h-index

  3. HD
    Haggai David

    VTT Technical Research Centre of Finland, Finland

    1 publications · 88 citations

    1

    h-index

  4. FB
    Francesco Bellotti

    University of Genoa, Italy

    1 publications · 88 citations

    1

    h-index

  5. IE
    Inge Ejbye Sørensen

    University of Glasgow, United Kingdom

    1 publications · 40 citations

    1

    h-index

1–5 of 12

Venues

  1. Media Culture & Society

    1 publications · 40 citations

    1

    h-index

  2. International Journal of Computer Games Technology

    IJCGT · 1 publications · 88 citations

    1

    h-index

  3. IEEE Access

    1 publications · 12 citations

  4. Internet Research

    1 publications · 15 citations

1–4