Content Generation
Content generation is the academic study and methodological practice concerning the systematic creation of various forms of media or information, including text, images, audio, and video. This field investigates the techniques, processes, and technologies involved in producing content, often through computational or algorithmic means, exploring its automation, efficiency, quality, and societal impact.
76
Publications
3.8K
Citations
208
Authors
95
Institutions
Publications per year
2017–2026
28
Parents
76
Arie Kaufman, Daniel C. Cohen, Roni Yagel · Computer · 1993 · 516 citations
What is procedural content generation?
Julian Togelius, Emil Kastbjerg, David C. Schedl et al. · 2011 · 142 citations · Full text
Video Game Development, Infinite Mario Bros, Game Theory +16
Rows per page
1–5 of 76
208
Leading researchers in Content Generation. Counts cover only their work on this concept, not their overall record.
| Publications | Citations | H-Index | |
|---|---|---|---|
WC Huaqiao University | 2 | 124 | 2 |
LL Chinese University of Hong Kong | 2 | 443 | 2 |
FD AT&T (United States) | 2 | 134 | 2 |
LR University of Georgia | 2 | 134 | 2 |
HL Hong Kong Polytechnic University | 2 | 124 | 2 |
Rows per page
1–5 of 208
95
Leading universities and research organizations in Content Generation. Counts cover only their work on this concept, not their overall record.
| Publications | Citations | H-Index | |
|---|---|---|---|
![]() Hong Kong, Hong Kong | 5 | 163 | 3 |
Hong Kong, Hong Kong | 6 | 529 | 3 |
Xiamen, China | 5 | 316 | 2 |
![]() Prague, Czechia | 4 | 47 | 2 |
Atlanta, United States | 4 | 268 | 2 |
Rows per page
1–5 of 95
Leading journals and conferences in Content Generation. Counts cover only their publications on this concept, not their overall record.
| Publications | Citations | H-Index | |
|---|---|---|---|
5 | 204 | 5 | |
3 | 646 | 3 | |
3 | 337 | 3 | |
2 | 129 | 2 | |
2 | 46 | 2 |
Rows per page
1–5