Computer Chess
Computer Chess is an academic concept referring to a computational framework designed for playing chess, distinguished from other game-playing systems by its implementation of domain-specific algorithms, search strategies, and evaluation functions tailored to the rules, structure, and strategic complexity of chess.
232
Publications
11.6K
Citations
432
Authors
196
Institutions
Publications per year
2017–2026
29
Parents
232
1–5 of 232
432
6
h-index
6
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6
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5
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1–5 of 432
196
Carnegie Mellon University
Pittsburgh, United States
9 h-index
14 publications
502 citations

University of Alberta
Edmonton, Canada
7 h-index
11 publications
695 citations
University of Wisconsin–Madison
Madison, United States
7 h-index
29 publications
1.3K citations
University of Maryland, College Park
College Park, United States
4 h-index
6 publications
96 citations
Oklahoma State University Center for Health Sciences
Tulsa, United States
4 h-index
11 publications
745 citations

Northeastern University
Shenyang, China
3 h-index
8 publications
121 citations
IBM (United States)
Armonk, United States
3 h-index
3 publications
149 citations
Natural Selection (United States)
San Diego, United States
3 h-index
10 publications
722 citations
1–8 of 196
37 publications · 853 citations
18
h-index
6 publications · 156 citations
6
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CRO · 5 publications · 596 citations
5
h-index
Repository · 4 publications · 121 citations
5
h-index
Conference · 5 publications · 149 citations
5
h-index
1–5