Cave Systems

CAVE Systems is a type of immersive virtual reality environment that projects interactive, stereoscopic 3D graphics onto the walls, floor, and ceiling of a room-sized cube, enabling users to experience spatially immersive visualization through head-tracked, multi-person viewing with precise geometric projection correction.

391

Publications

17.5K

Citations

1.2K

Authors

528

Institutions

Publications per year

2017–2026

96

Variants

Cave Automatic Virtual Environments

Authors

1.2K

  1. TA
    Thomas A. DeFanti

    University of Illinois Chicago, United States

    8 publications · 2.7K citations

    8

    h-index

  2. AJ
    Andrew Johnson

    University of Illinois Chicago, United States

    7 publications · 391 citations

    7

    h-index

  3. JL
    Jason Leigh

    University of Illinois Chicago, United States

    7 publications · 517 citations

    7

    h-index

  4. DJ
    Daniel J. Sandin

    University of Illinois Chicago, United States

    7 publications · 3K citations

    7

    h-index

  5. JD
    Jo De Waele

    University of Bologna, Italy

    6 publications · 118 citations

    6

    h-index

1–5 of 1.2K

Venues

  1. International Journal of Speleology

    17 publications · 696 citations

    14

    h-index

  2. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 8 publications · 642 citations

    8

    h-index

  3. Acta Carsologica

    8 publications · 175 citations

    8

    h-index

  4. Quaternary International

    6 publications · 179 citations

    6

    h-index

  5. Journal of Cave and Karst Studies

    5 publications · 93 citations

    5

    h-index

1–5