Brushstroke Simulation
Brushstroke Simulation is a computational method in generative drawing that synthesizes the visual and structural characteristics of hand-drawn brushstrokes by modeling their dynamic formation process, material properties, and interaction with digital substrates.
16
Publications
825
Citations
36
Authors
19
Institutions
Publications per year
2017–2026
2
Parents
16
Steve Strassmann · ACM SIGGRAPH Computer Graphics · 1986 · 219 citations
Simulating oriental black-ink painting
Ju Hyoung Lee · IEEE Computer Graphics and Applications · 1999 · 98 citations
Arts, Visualization, 3D Modeling +12
Steve Strassmann · 1986 · 70 citations · Full text
1–5 of 16
36
2
h-index
2 publications · 289 citations
2
h-index
1
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1
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1
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1–5 of 36
19
Adobe Systems (United States)
San Jose, United States
3 h-index
7 publications
145 citations

University of Aizu
Fukushima, Japan
2 h-index
2 publications
123 citations

National Taiwan University of Arts
Taipei, Taiwan
1 h-index
1 publications
13 citations
University of Washington
Seattle, United States
1 h-index
1 publications
21 citations

University of Hong Kong
Pok Fu Lam, Hong Kong
1 h-index
1 publications
109 citations
University of Science and Technology of China
Hefei, China
1 h-index
1 publications
21 citations

Hong Kong University of Science and Technology
Hong Kong, Hong Kong
1 h-index
2 publications
218 citations

National Taipei University
Taipei, Taiwan
1 h-index
1 publications
13 citations
1–8 of 19
2 publications · 207 citations
2
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Repository · 1 publications · 11 citations
1
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1 publications · 25 citations
1
h-index
1 publications · 219 citations
1
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1 publications · 13 citations
1
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1–5