Atlas Generation

Atlas Generation is a computational technique in computer graphics that belongs to the class of UV mapping optimization methods, distinguished by its purpose of efficiently packing multiple 3D model surface patches into a single 2D texture space to minimize wasted area and avoid texture coordinate overlap.

222

Publications

21.6K

Citations

1.2K

Authors

491

Institutions

Publications per year

2017–2026

63

Parents

Authors

1.2K

  1. DR
    Daniel Rueckert

    Imperial College London, United Kingdom

    7 publications · 562 citations

    7

    h-index

  2. DS
    Dinggang Shen

    University of North Carolina at Chapel Hill, United States

    5 publications · 272 citations

    5

    h-index

  3. NA
    Nicholas Ayache

    Institut national de recherche en sciences et technologies du numérique, France

    5 publications · 525 citations

    5

    h-index

  4. SJ
    Sarang Joshi

    University of North Carolina at Chapel Hill, United States

    5 publications · 1.2K citations

    5

    h-index

  5. GG
    Guido Gerig

    University of North Carolina at Chapel Hill, United States

    4 publications · 1.1K citations

    4

    h-index

1–5 of 1.2K

Venues

  1. NeuroImage

    16 publications · 6.4K citations

    14

    h-index

  2. Lecture notes in computer science

    LNCS · Book series · 11 publications · 580 citations

    10

    h-index

  3. IEEE Transactions on Medical Imaging

    7 publications · 834 citations

    7

    h-index

  4. Physics in Medicine and Biology

    7 publications · 797 citations

    7

    h-index

  5. ACM Transactions on Graphics

    TOG · 6 publications · 862 citations

    6

    h-index

1–5