Animation Workflow

Animation Workflow is a structured sequence of methodological stages and computational processes within 3D animation that systematically transforms initial conceptual designs into final rendered outputs through distinct phases such as modeling, rigging, animation, simulation, rendering, and post-production.

13

Publications

453

Citations

38

Authors

16

Institutions

Publications per year

2017–2026

2

Authors

38

  1. PE
    Pif Edwards

    University of Toronto, Canada

    2 publications · 189 citations

    2

    h-index

  2. KS
    Karan Singh

    University of Toronto, Canada

    2 publications · 189 citations

    2

    h-index

  3. CL
    Chris Landreth

    University of Toronto, Canada

    2 publications · 189 citations

    2

    h-index

  4. EF
    Eugene Fiume

    University of Toronto, Canada

    2 publications · 189 citations

    2

    h-index

  5. JD
    Jean‐Luc Dugelay

    EURECOM, France

    1 publications · 30 citations

    1

    h-index

1–5 of 38

Venues

  1. ACM Transactions on Graphics

    TOG · 2 publications · 217 citations

    2

    h-index

  2. Journal of Visual Languages & Computing

    JVLC · 1 publications · 17 citations

    1

    h-index

  3. Palaeontologia Electronica

    PE · 1 publications · 13 citations

    1

    h-index

  4. Computer Animation and Virtual Worlds

    1 publications · 13 citations

    1

    h-index

  5. IEEE Multimedia

    1 publications · 30 citations

    1

    h-index

1–5