Animated Prototyping

Animated Prototyping is a methodological contribution within Interactive Motion Design that integrates dynamic, time-based visual simulations to iteratively explore, test, and refine motion behaviors in user interfaces, distinguishing itself from static prototyping by embodying temporal, kinetic, and interactive qualities inherent to motion-driven interactions.

71

Publications

3.5K

Citations

241

Authors

99

Institutions

Publications per year

2017–2026

17

Authors

241

  1. RB
    Randall B. Smith

    University of Pittsburgh, United States

    3 publications · 289 citations

    3

    h-index

  2. RV
    Roel Vertegaal

    Queen's University, Canada

    2 publications · 121 citations

    2

    h-index

  3. HX
    Haiqing Xu

    Tsinghua University, China

    2 publications · 48 citations

    2

    h-index

  4. WJ
    Wendy Ju

    Stanford University, United States

    2 publications · 87 citations

    2

    h-index

  5. Mİ
    Masahiko İnami

    The University of Tokyo, Japan

    2 publications · 41 citations

    2

    h-index

1–5 of 241

Venues

  1. ACM Transactions on Graphics

    TOG · 3 publications · 357 citations

    3

    h-index

  2. IEEE Computer Graphics and Applications

    3 publications · 198 citations

    3

    h-index

  3. Computer Graphics Forum

    2 publications · 39 citations

    2

    h-index

  4. interactions

    1 publications · 29 citations

    1

    h-index

  5. The Visual Computer

    1 publications · 10 citations

    1

    h-index

1–5