Animated Prototyping
Animated Prototyping is a methodological contribution within Interactive Motion Design that integrates dynamic, time-based visual simulations to iteratively explore, test, and refine motion behaviors in user interfaces, distinguishing itself from static prototyping by embodying temporal, kinetic, and interactive qualities inherent to motion-driven interactions.
71
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3.5K
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241
Authors
99
Institutions
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2017–2026
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Joe Marks, Wheeler Ruml, Kathy Ryall et al. · 1997 · 556 citations
Arts, Design, Visualization +10
Hayes Raffle, Amanda Parkes, Hiroshi Ishii · 2004 · 494 citations
Computational design of mechanical characters
Stelian Coros, Bernhard Thomaszewski, Gioacchino Noris et al. · ACM Transactions on Graphics · 2013 · 250 citations
Arts, Computational Design, Design +17
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University of Washington
Seattle, United States
5 h-index
9 publications
759 citations
Carnegie Mellon University
Pittsburgh, United States
4 h-index
5 publications
715 citations

Zhejiang University
Hangzhou, China
3 h-index
4 publications
79 citations
Palo Alto Research Center
Palo Alto, United States
3 h-index
3 publications
289 citations

University of Calgary
Calgary, Canada
2 h-index
8 publications
164 citations
Massachusetts Institute of Technology
Cambridge, United States
2 h-index
3 publications
124 citations
University of Chicago
Chicago, United States
2 h-index
4 publications
76 citations
Tsinghua University
Beijing, China
2 h-index
17 publications
373 citations
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TOG · 3 publications · 357 citations
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3 publications · 198 citations
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2 publications · 39 citations
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1 publications · 29 citations
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1 publications · 10 citations
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